3/29/2024 0 Comments Lifeline whiteout 2 walkthroughAgain, I was responsible for editing all of the text and providing addition story direction and feedback as necessary, including coming up with backstories for a few minor characters and revamping the dialogue and choices throughout. I added a few incidental characters at the ALT facility to flesh out Adams’s world while maintaining the core vision that Mladen had for the character.Īfter the success of the first Whiteout game on both Android and iOS, I was invited back to help Mladen develop two sequels, Lifeline: Whiteout 2 and Lifeline: Whiteout 3. After initial player feedback, I rewrote the ending sections of the game and punched up the dialogue throughout, serving as the main editor for the entire text. It was a pleasure working directly with Eipix’s Narrative Designer, Mladen Duric, who came up with the concept and characters and then allowed me free reign to run with his story. I have worked with Eipix Entertainment on our premium casual titles and they were one of our most talented studios with beautiful artwork (see above) and exciting stories. This game was a joint effort between my company Big Fish Games (released through our internal studio, 3 Minute Games) and our partner developer Eipix Entertainment.
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